A downloadable tool

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A Godot 4 plugin that allows you to easily edit the texture origin of tiles in a tileset with preset anchor buttons.

Do this:


Instead of this:


✨ Key Features

- Edit texture origins for individual tiles or in bulk

- Adjustable preview size for better visibility

- Visual indicator (red dot) showing the current texture origin position

- High-quality pixel-perfect tile previews

- Select multiple tiles using Ctrl/Cmd + click

- Quick preset anchor points (Top Left, Center, Bottom Right, etc.)

- Easy access to all tilesets in your project

- Select all tiles with a single click

- Visual feedback for selected tile

🚀 Installation

1. Copy the `addons/texture_origin_editor` folder into your project's `addons` directory.

2. Enable the plugin in `Project > Project Settings > Plugins`.

3. The Texture Origin Editor panel will appear in the bottom-right dock of the editor.

🔧 How It Works

1. Use the dropdown menu to select a tileset resource from your project.

2. Adjust the preview size using the slider to get the best view of your tiles.

3. Red indicators show the current texture origin point for each tile.

4. Click on a tile to select it. Use Ctrl/Cmd + click to select multiple tiles.

5. Click one of the preset anchor buttons to set the origin for all selected tiles.

6. Use "Select All" to quickly select all tiles in the current tileset.

7. Use "Clear Selection" to deselect all tiles.


Anchor Points

The plugin provides 9 preset anchor points for quick editing:

- Top Left, Top Center, Top Right

- Middle Left, Middle Center, Middle Right

- Bottom Left, Bottom Center, Bottom Right

🎮 Tips

- The "Reload" button refreshes the list of tilesets and tiles if you've made changes to your project.

- You can see a tile's position in its tooltip when hovering over it.

- Use the preview size slider to enlarge tiles for more precise editing or shrink them to see more tiles at once.

- The grid automatically adjusts its columns based on the dock width and preview size.

- The red origin indicator updates in real-time when you change the origin point

💻 Compatibility

This plugin is designed for Godot 4.x and has been tested on Godot 4.4.

Credits

Created by Marcel Hecker (2025)

StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormarsmenschli
Made withGodot
TagsGodot

Purchase

Buy Now$4.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

tileset_origin_editor_main_1.1.zip 91 kB
texture_origin_editor_main_1.0.zip 542 kB

Development log

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